Wednesday, September 21, 2011

Guild HQ - Round 2


BioWare has started its second stage of 'Guild Alignment'.

Back in March we initiated our Pre-Launch Guild Program, where members of the Star Wars™: The Old Republic™ community could search for already established guilds or register one of their very own through the Guild Headquarters page. We are thrilled to announce that we have begun the second phase of our Pre-Launch Guild Program!

With Phase 2: Alignment, we are introducing new features which allow guilds to set their allegiance with other guilds in The Old Republic. Now a guild leader, along with members who have the proper permissions, can select up to three guilds as either Allies or Adversaries, depending on their faction affiliation. Qualifying guilds that are marked as Allies and Adversaries of other guilds will have the highest chance of being placed in the game together, allowing these guilds to coexist on the same server.

Another feature being implemented with Phase 2 is the ability for guild leaders and members with the proper permissions to invite friends to join their guild via email. You can start recruiting new members today!

To learn more about guilds in The Old Republic, check out the Guilds Game System page for details, and to search for or join a guild, visit the Guild HQ now! Also be sure to visit the Guilds FAQ for answers to commonly asked questions.


So what does this mean for you and me?  Well not much unless you're in a guild.  And if you want to make sure you land on the same server with a guild you have strong ties too.  So overall an interesting move by BioWare. Not something we can remember any other game doing in the past.

Some things to remember though - You must have at least 4 accounts in a guild with a pre-registration code.  It's one simple rule that will allow your guild to be pre-created on a server at launch.